Sven Weiß
Sven Weiß

Sven Weiß



About Me

Hi my name´s Sven and you´re looking at my game art portfolio. I mostly go for the environment / level art branch, both hard surface and organic. But also stuff like first person weapons or highly detailed cinematic assets. I´m really interested in next-gen "state-of-the-art" projects that play AND look awesome! (as a gamer i´d have to put myself in the hardcore PC category)

I´m detail-addicted and love things like material / surface definition, from creating and tweaking texture-maps to utilizing the latest technical possibilites/shaders. Additionally this portfolio should display an eye or two for visual style, composition, atmosphere, lighting and presentation.


· Texturing
(Diffuse, Specular, Normal, Opacity, Reflection etc.)
· Lowpoly Modeling
· Unwrapping
· Highpoly-Baking
· Modular assets
· Lighting & Atmosphere
· Postprocessing
· Graphic Design


· Adobe Photoshop
· Autodesk 3D Studio Max
· Crazybump
· Unreal Development Kit
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